Mon Saothair v.1.0.3 released


Hello!

This update is mostly targeting UX issues.

Changelog

  • Fixed some instances of framerate-dependent particle generation
  • Removed circle on effect application
  • Tutorialised party selection screen & UI elements on 1st load
  • Added stop button (default bound to s), similar to hold position but searches for nearby units to attack
  • Some map changes to Kobold King encounter, making them a little bit less brutal
  • Added a small 25% heal at the start of each map
  • HP and mana values now show in the UI when mousing over them
  • Added keybind setting for activating the console (default unbound) and fixed pan down key setting
  • Made autoattack move animation more obvious
  • Abilities in the UI now have a colour associated with them to imply what they do
  • Health/mana UI elements now have a colour associated to them
  • Made augments give you more gold
  • Items that create AoEs now use the friendly colour
  • Added sound effect that plays when you can't use an ability on a target
  • Fixed cone rendering when pointing south

Files

MonSaothair_1.0.3.zip 254 MB
Jul 11, 2023

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