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Mon Saothair

Mon Saothair

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Devlog

  • Mon Saothair v.1.0.4 released
    December 20, 2023 by IndustriousSkeletons
    Hello! Releasing today is v1.0.4 of Mon Saothair , containing a new encounter and a lot of bug fixes and general tweaks. The Stoor Worm Hailing from the folklore of the Orkney Islands, the Stoor Worm... Continue reading
  • Mon Saothair v.1.0.3 released
    July 11, 2023 by IndustriousSkeletons
    Hello! This update is mostly targeting UX issues. Changelog Fixed some instances of framerate-dependent particle generation Removed circle on effect application Tutorialised party selection screen & U... Continue reading
  • Mon Saothair v.1.0.2 released
    July 08, 2023 by IndustriousSkeletons
    Hello! This update adds an autosaving feature at the start of every map. Other fixes include, in the shop, support for >5 units as previously it was pushing out of the bounds and so units couldn't be... Continue reading
  • Mon Saothair v1.0.1 Released
    July 07, 2023 by IndustriousSkeletons
    Hello! This is version 1.0.1 of Mon Saiothair . First of all, I'd like to dedicate this version to Cooleh and Korgha for providing some great playtesting feedback. Coming soon will be a bigger update... Continue reading
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